For those that haven't seen my previous updates: I'm setting out to create a game that borrows heavily from Steve and Erin Pavlina's Pirate's Plunder. Since my last update I've added enemies and a whole bunch of items with more on the way. I've also become quite partial to the art style I've been using for the placeholder graphics. I think I might keep the style for larger resolutions, but use a pixel art style for phone.
The different items make the game a bit cluttered, but if used in the right combinations, should make for a number of fun challenges. I may try to make it so that there's a different setup for every day of the week. I may also add the functionality for players to create their own combinations.